
Implementing placeholder art and music - Indie Game Devlog
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Published on ● Video Link: https://www.youtube.com/watch?v=7nM9XyoUUqs
Work on Zeitgeist 1980 continues! I've got a UI, implemented my interpreter, ported the text from Twine to Ink - now it's time to create vast swaths of temporary art.
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Michael Coorlim is a science fiction author and game developer.
You can find my work here: http://www.mcoorlim.com
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zeitgeist 1980