Import pixel art texture on 3D Model in Blender and Godot

Subscribers:
6,420
Published on ● Video Link: https://www.youtube.com/watch?v=ih5_kMi8uyg



Duration: 11:25
253 views
19


In this video we are going to see how we can apply pixel art texture on 3D Model in Blender and then import it in godot and fixing the blurriness of the pixel art in Godot! Like and subscribe!

My game Lone Knight: https://store.steampowered.com/app/2211930/Lone_Knight

TIMELINE
00:00 Intro
00:30 My texture spritesheet
01:01 Create the cube in blender
01:27 UV unwrap the cube
01:42 Create the material slot
02:15 Importing the texture in Blender
02:55 Assign the texture to the right faces of the cube
04:33 Fixing the offset of the texture
06:07 Exporting the fbx for godot
07:19 Importing in godot
07:47 Fixing the blurryness of the pixel art texture
09:28 Saving the cube scene
09:35 Reimporting my cube in the scene
09:45 Adding a camera3d to test my scene