Impromptu Fire Propagation System (UE4 Blueprint)

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3,300
Published on ● Video Link: https://www.youtube.com/watch?v=IdCDQglKnYg



Game:
Blueprint (1982)
Duration: 1:37
21,230 views
278


http://www.impromptugames.com, http://www.joewintergreen.com, @joewintergreen A fire propagation system, similar to that found in the Far Cry series, created entirely in Blueprint, hopefully on the Marketplace soon. Fire can spread realistically across staticmeshes, landscapes and BSP.

-Creates grids of burnable FireCells according to your specifications
-Fire spreads realistically across cells, influenced by wind and parameters you set
-FireSettingsVolumes dictate fire behaviour, or inhibit fire, per-area
-Easily set up limitless fire-related behaviours on your own actors through the FireInterface
-Included Explosive Barrel example actor catches fire, burns, explodes, and creates its own FireGrid to propagate fire further
-Included FireSpreadingProjectile creates and ignites firegrids wherever it hits
-Easily override particles and sounds
-Be the envy of every other video game with your totally rad fire







Tags:
Fire Propagation
video games
ue4
unreal engine 4
unreal engine
Unreal Engine (Video Game Engine Family)
marketplace
blueprint
fire
spreading
fire spreading
games
gamedev
far cry 2
Far Cry 2 (Video Game)



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Blueprint Statistics For Joe Wintergreen

Joe Wintergreen currently has 21,230 views spread across 1 video for Blueprint. His channel published less than an hour of Blueprint content, making up less than 0.20% of the total overall content on Joe Wintergreen's YouTube channel.