Incorporating Live Music in Video Games | Full Sail University

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If you’re working in video games, it’s important to remember that music is an essential part of the experience. At any given point in a game, the music you use can add an extra element to emphasize what you’re trying to convey. But you don’t need a big setup to create live or recorded music - you can do a lot with just a microphone and a pre-amp. From creating an electronic score to giving a part of the game emotion, the music you choose makes your game unique. Building a score and creating music for your game can be as simple as utilizing skills you already have, whether that be playing the guitar or percussion, as long as you remember to go out of your comfort zone and create sounds in new and interesting ways.

Speaker:

Jonathan Mayer – Sony Interactive Entertainment, Sr. Music Manager; 2000 Recording Arts (God of War, The Last of Us, Uncharted)

Located in Winter Park, Florida, Full Sail University offers associate's, bachelor's, and master's degrees designed for the world of entertainment, media, arts, and technology. Full Sail's creative approach to education provides an immersive, fast-paced, and relevant learning experience that mirrors the workflow and collaboration found throughout today's rapidly evolving industries.
 
Full Sail’s areas of study include music and recording, games, art and design, film and television, technology, media and communications, business, and sports marketing. Full Sail graduate credits include work on OSCAR®, Emmy®, GRAMMY®, ADDY®, MTV Video Music Award, and Video Game Award nominated and winning projects.

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Incorporating Live Music in Video Games | Full Sail University