Incremental Garbage Collection in Unity 2019.1

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Published on ● Video Link: https://www.youtube.com/watch?v=XhfzzLyG7_w



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Just released in Unity 2019.1 Alpha, is the new experimental incremental garbage collector. This enables you to split the garbage collection process over multiple frames, hopefully reducing the number of jarring frame rate spikes caused by garbage collection in Unity games. This video looks at details of the new GC, as well as details for enabling it.

Link
https://www.gamefromscratch.com/post/2018/11/27/Unity-Add-Incremental-Garbage-Collection-in-20191.aspx
https://blogs.unity3d.com/2018/11/26/feature-preview-incremental-garbage-collection/







Tags:
Unity 2019.1
Unity
Game Engine
Memory Management
Garbage Collection
GC
Incremental Garbage Collection
C#
GameDev
Game Development
Game Programming
Managed