IndieGamerRetro Plays - Terranigma [Part 14 - Tollgate, Litz, Quatro, New Loire 1]
With the King now not-alive and the Princess missing, the Tollgate between Loire & Litz has been lifted, and I am now freely able to pass between the two.
Litz apparently has been suffering from some hardships; Dr. Emilio's explorer friend has gone missing at the nearby Sylvain castle, where some dark curse lingers over it. And it's up to me to take care of it.
Before dealing with all that hot nonsense however, I head back to Loire to see how the development goes.
It goes...
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TERRANIGMA
A boy's curiosity triggers events that leads to the resurrection of life to this planet.
In the distant past, a calamitous struggle between light and dark took place on this planet. The clash of the two opposing powers scoured the planet's surface entirely of life, and those two forces fell into a deep sleep...
In the world on the inside of the planet, there exists just one small village of Crysta. Ark, a mischievous teenage boy, somehow causes a crisis in the village that makes him necessary to leave. His trip to save his fellow villagers eventually becomes a journey across time to resurrect the planet.
On his epic journey, Ark must resurrect continents, revive all forms of life, and re-establish civilization. What fate awaits Ark at the end of his journey?
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