Infantry Vs Lasers | Generals Challenge 6 Hard | Command & Conquer: Generals - Zero Hour

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Published on ● Video Link: https://www.youtube.com/watch?v=qtoaHaqpCsc



Duration: 43:30
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Привет, командиры! I noticed almost 10% of my recent viewers have been from Russia, so thought I'd say hello to recognise you all 🙂 Anyway, on with the Challenge description!

I'm embarrassed at how long Townes took me to defeat. I kept making little mistakes, so many in fact that I'm going to release a little video later outlining how I lost my first attempt at him. The most annoying part of this mission is his particle cannons of course. After the first 20 seconds he already has one counting down from 4 minutes. These will plague you until you find a way to take out his power or destroy the cannons. Thankfully, they are all grouped together in a close triangle, and can easily be taken out with a single nuke and an artillery strike. I had the fully upgraded version, but you can test out if a level 1 or 2 strike would be enough to finish them. It's important to remember that there is a delay on the artillery from calling in to striking the target, to make matters worse, USA buildings can repair themselves. As such, call in the artillery and watch your map. Once the artillery gets close, call in the nuke. He didn't rebuild them once, so that should give you some breathing room.

For some stupid reason, the buildings near your base have limited firing arcs due to indestructible grass hedges. You can place an unbuilt bunker there and cancel it straight away to remove them, or use our Chinese bunkers closer to our base to give your tank hunters the greatest attack radius. You'll benefit from this when the laser tanks come. Let's see, laser tanks and avengers tanks will attack your base too, laser tanks on their own against a decently occupied tank hunter bunker are okay, but be careful if there are a few of them, especially with an avenger beside them, they can destroy a bunker quickly. Have a barracks near your bunker to allow for reinforcement and resupply. Commanche's also attack, but as long as you have a few mini-gunners in a bunker, you're okay. The last thing to watch out for is Colonel Burton. If there is a gap in your defences he will use it to plant bombs on your buildings. If this is a nuke like in my example, it can be devastating. Base expansion is also difficult here to due to limited funds, Commanches & occupied buildings en-route. I would just focus on getting a propaganda early and invest in spaced out hackers while you still have a supply depot.

0:00 Mission Start
0:30 After cutscene
1:02 Build your supply centre on the southwest of the supply dock to protect it from attacks
1:13 Build bunkers perpendicular to attack direction for maximum attack radius
3:39 Build propaganda centre early to unlock hackers
5:06 Particle cannons will target base defences. Build multiple to de-risk losing them all
5:49 The AI will target your command centre. It's easily repairable
11:44 Position nukes like this to allow dozers to repair them safely (see later timestamp)
13:23 Nukes can survive one laser. Repair them immediately
14:29 Check your power before completing a nuke. Keep it on 99% and build a power plant to avoid power failure
17:29 As you can see, a dozer can safely repair a nuke like this
18:36 Be prepared to cancel buildings under construction. Save your money or it's gone!
21:03 Colonel Burton is a nuisance. Watch your exposed flanks
25:03 Coordinate your nukes and artillery strikes to destroy all 3 particle cannons
29:43 Use inferno cannons to destroy base defences at range. Use mini-gunners to defend them
34:14 Be careful of pathfinders (USA snipers) killing your infantry
34:40 Build a forward base to supply your front line
43:11 You Are Victorious!


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Tags:
#commandandconquer #CandC #rts #rtsgames #strategygames




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Tags:
The Real JDC
Command & Conquer Generals
RTS
Real time strategy
C&C Generals
C&C Generals Zero Hour
Command & conquer generals Zero Hour
Lazers



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At this time, The_Real_JDC has 2,329 views for Command & Conquer: Generals spread across 8 videos. The game makes up 6 hours of published video on his channel, roughly 22.43% of Command & Conquer: Generals content that The_Real_JDC has uploaded to YouTube.