Infantry Vs Tanks | Generals Challenge 3 Hard | Command & Conquer: Generals - Zero Hour
As expected, I didn't struggle much with Kwai. The infantry bunkers are great once filled with rocket troops and your minigunners are decent anti-aircraft and anti-infantry. You will find that airdropped general's powers can struggle to reach Kwai's base due to the defensive gattling cannon columns he leaves in 3 section of the map. I made a mistake in the latter part of the video where a nuke I had saved (alongside artillery for 100% chance at destruction) I used for another building, and I had to tank one nuke. This destroyed my internet centre and thus my resource supply. Getting this back online while maintaining my defences was the greatest challenge. Once you have a comfortable nuke supply, you can knock out his unit production (particularly aircraft as these hunt your dozers) and then go for his command centre. Once he has no dozers left it's just a matter of finishing him off.
Another tip: Build propaganda towers next to your bunkers so that your dozers are healed while repairing your defences.
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