Infinite artifacts in S.T.A.L.K.E.R.: Call of Pripyat Artifact loot mod 1.0
Infinite artifacts in S.T.A.L.K.E.R.: Call of Pripyat Artifact loot mod 1.0
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EDIT: I did NOT end up going to Pripyat in Call of Pripyat because of the ding dang Svarog detector and stuck-up scientists who are also very selfish! And a group of people working for the scientists who don't know how to use guns and take 3 hours to scan data.
However, I DID basically get infinite artifacts & money thanks to the artifact loot mod and I obtained ALL upgrades (tier 1 & 2 anyway) for my weapons and armor, and finally a sniper! Next week, Pripyat, here we come!
Hello friends I am DragoNate and welcome back to more S.T.A.L.K.E.R.: Call of Pripyat! Last week we started a mission to ambush the Stalkers, but I told Beard about the ambush plot and he suggested I go through with it so the Stalkers can ambush the thieves. With artifact loot mod 1.0 this should be super amazing! All of the thieves/stalkers will drop artifacts, or at least some anyway, and I can be filthy rich because of it! Maybe I'll finally find a gravi artifact? Or better armor? The most important thing I'm going to do in this live stream is Finding my way to Pripyat in S.T.A.L.K.E.R.: Call of Pripyat. I don't think there are any more helicopters to find but there's still more to our mission since decoding that black box. Hopefully I'll have some amazing armor and many artifacts for the journey there! On to Pripyat we go!
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🌟S.T.A.L.K.E.R.: Call of Pripyat website:
http://cop.stalker-game.com/
On steam: https://store.steampowered.com/app/41700/STALKER_Call_of_Pripyat/
🌟S.T.A.L.K.E.R.: Call of Pripyat:
https://www.youtube.com/watch?v=hinbLrrxWwY&index=2&list=PLy0EzovB5V3TenHFpFDIpjwHZqKM6Icnc
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https://www.youtube.com/watch?v=XBdStZWXZwk&index=2&list=PLy0EzovB5V3RpgBakLc2lqiOAiwzbXvsG
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🎵Outro & Intro music by Nathan O. Wills
The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control.
According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched.
Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center.
From now on everything depends on the player.
Photorealistic exclusion Zone – Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
New story, a number of unique characters.
Extended system of side quests.
New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
New A-Life system, created using the players' best-liked elements of the first two games in series.
Emissions considerably influence the world of the Zone.
Sleep function added into the game.
New player's interface.
Possibility to continue the game after completion in a freeplay mode.
The game is developed on X-Ray engine v.1.6
Supports DirectX 11.0
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