Ingame Japanese Shrine Path scene Unreal Engine 5 Lumen and Nanite

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Published on ● Video Link: https://www.youtube.com/watch?v=DMmdWElYHhA



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My Japanese Shrine Path some ingame
Unreal Engine 5 Lumen and Nanite - Terrain brushed inside Unreal and all assets from Quixel Megascans
Lighting is Sun and Sky with Volumetric Fog
Main trees created with Speedtree and Procedural landscape Material from Mawi for the terrain
Cinematics are render in 5k at this link
https://www.youtube.com/watch?v=E8fO1fKhcKQ
Project and some ingame on Artstation
https://www.artstation.com/artwork/rAxAq6
#ue5 #unrealengine5 #tomb #shrine #japan #japanese #forest #lumen #lighting #realism #videogames #ingame #megascans #quixel #sun







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UE5
UNREALENGINE5
megascans
quixel
forest
shrine
tomb
japan
japanese
lumen
nanite
8k
ingame
videogames
fog
realism
speedtree
cinematics
cinematic