Ingame Japanese Shrine Path scene Unreal Engine 5 Lumen and Nanite
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Published on ● Video Link: https://www.youtube.com/watch?v=DMmdWElYHhA
My Japanese Shrine Path some ingame
Unreal Engine 5 Lumen and Nanite - Terrain brushed inside Unreal and all assets from Quixel Megascans
Lighting is Sun and Sky with Volumetric Fog
Main trees created with Speedtree and Procedural landscape Material from Mawi for the terrain
Cinematics are render in 5k at this link
https://www.youtube.com/watch?v=E8fO1fKhcKQ
Project and some ingame on Artstation
https://www.artstation.com/artwork/rAxAq6
#ue5 #unrealengine5 #tomb #shrine #japan #japanese #forest #lumen #lighting #realism #videogames #ingame #megascans #quixel #sun
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