My Japanese Shrine Path scene Unreal Engine 5 Lumen and Nanite

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Published on ● Video Link: https://www.youtube.com/watch?v=E8fO1fKhcKQ



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My Japanese Shrine Path
Unreal Engine 5 Lumen and Nanite - Terrain brushed inside Unreal and all assets from Quixel Megascans
Lighting is Sun and Sky with Volumetric Fog
Main trees created with Speedtree and Procedural landscape Material from Mawi for the terrain
Cinematics are render in 5k
Some Ingame at this link
https://www.youtube.com/watch?v=DMmdWElYHhA
Project and some ingame on Artstation
https://www.artstation.com/artwork/rAxAq6
#ue5 #unrealengine5 #tomb #shrine #japan #japanese #forest #lumen #lighting #realism #videogames #ingame #megascans #quixel #sun







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UE5
UNREALENGINE5
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quixel
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shrine
tomb
japan
japanese
lumen
nanite
8k
ingame
videogames
fog
realism
speedtree
cinematics
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