(inkbound pre-alpha) bulking up the enemies
inkbound pre-alpha build 11960 (december 16, 2022)
Build: 11960
Gameplay Changes
1. Ranked mode difficulty and modifiers are being updated. All of the current ranks have new effects.
2. Removed the Burrower add from the Rhinferno fight.
3. Removed a Burrower from the final wave of book 1 hard encounter in Silent Promenade.
4. Updated Thread ascension Loom: You drain 1 HP from your threaded enemies at the end of each turn → You deal 10 damage and gain 1 shield from your threaded enemies at the end of each turn.
5. Removed 'Gain 1 shuriken on kill' passive from Throw.'
6. Updated Mosscloak passive: Gain 1 Shuriken at the start of each turn. Gain an extra Shuriken at the start of combat. → Gain 1 Shuriken at the start of each turn or whenever an enemy dies.
7. Slightly increased Hunter's Dash width from 0.75 → 1.25.
8. Fixed Blink ascension Blast, enemies will now face your starting position rather than your teleport position. Increased Blast damage from 35 → 75. Increased Blast range and updated targetting to follow cursor.
9. Added Blink ascension Warp: Target an enemy or ally. Switch places with the unit and gain 3 shield.(Does not work on bosses like Argoloth or Cynder).
10. Every non-combat choice offering an opportunity to visit the carver. The carver now offers the free heal and there's no longer a separate heal choice. The carver now only offers items for sale and healing. Items for sale are also being removed from the sea of ink, but leaving the opportunity to purchase upgrades there. Reduced slightly Kwilling cost of vestiges.
11. Inkshell mutator now caps at five stacks (max of 50% damage resistance).
12. Earthshaker Figments now have more health, but there are fewer in combat encounters.
Art & UI Changes
1. Upon completing a run, you will be taken to the Season tab in the Logbook and see your progress animated.
2. Removed Season progress from the End Run screen, it has moved to the Season tab in the Logbook.
3. First pass blocking in real art and sizing for Logbook screens, lots more to do still.
4. Added tooltip support to cards on collection tab screen of logbook.
5. Added new reworked FX for Hunter's Dash.
6. Added stat displays to vestige cards in collection screen.
7. Adjusted vestige list in Collection screen to use authored data instead of filtered data.
8. Fixed a bunch of data errors that caused weird issues in the Collection screen.
Engine Changes & Other Bug Fixes
1. Fixed a very common cause of "Error" appearing.
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