INSIDE - Walkthrough PART 7 - WHAT LIES INSIDE.....
Welcome back to INSIDE, a 2.5D puzzle platformer adventure game. Made by Playdead, the studio behind 2010's uniquely amazing LIMBO!! As we begin the game straight away we're hit with a familiar art style to Limbo, no more is it a boy with two bright haunting eyes though, instead we control a small boy wearing a red shirt as he journeys through an almost monochromatic environment. Since it's reveal at Microsoft's 2014 E3 very little is known of the story but so far from the trailer we see the boy travel through eerie landscapes such as factories, forests and rivers. Something is hunting this small boy, what evil forces are at work here?? Come with me as we journey INSIDE...........
It's been nearly 6 years since LIMBO and Playdead are finally back with another game: INSIDE, the hotly anticipated game is a whole new game with no connections to LIMBO or is there?
LIMBO was a truly one of a kind experience and i'm hoping INSIDE can grab me just as LIMBO did!! Can PLAYDEAD capture lightning in a bottle once again?? Let's find out
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Part 7 of my INSIDE Walkthrough. We've passed through weird experiments getting closer to the source!! everyone and everything is rushing to the center, nothing on this earth can prepare us for what lies inside......
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Inside is a puzzle platformer adventure video game developed by Playdead. Inside is Playdead's second title following their critically-praised 2010 Limbo. The game is thematically and visually similar to Limbo, where the player controls a young boy in an eerie, nearly monochromatic landscape, solving environmental puzzles while avoiding the death of the character.
Inside is a puzzle platformer, in which the player controls a young boy that explores a surreal environment presented as a primarily monochromatic, 2.5D game, using only splashes of color to highlight parts of the environment. The player can make the boy walk, run, swim and use objects in the environment to progress in the game. Later, the boy gains the ability to control lifeless bodies to complete certain puzzles, a mechanic that IGN's Marty Sliva compared to a similar mechanic in The Swapper. The boy character can die, including if some puzzles are not completed fast enough, and as with Limbo, these deaths are accompanied by gruesome animations, before the character is restarted at the last checkpoint.
Inside tells the story about a young boy as he struggles against evil forces trying to take over the world through questionable experiments on human bodies. The boy starts in a forest where strange dark figures appear to be watching and hunting him, but this soon gives way to a factory-like warehouse, where the boy finds an entity performing mind-control experiments on people, and looks to find a way to stop it.
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