Integrated Dynamics Tutorial [1.12.2] | Automating Gourmaryllis from Botania | Predicate Operators
#minecraft #integrateddynamics #tutorial
Integrated Dynamics is a mod for Minecraft
I constructed this setup on my own, although I asked a few questions on the official Cyclops Discord server, in the "integratedmods" channel. Specifically trying to understand the Constant(k) and the Conjunction functions.
It's suggested to go through the in-game manual's tutorials beforehand, if you are completely new to this mod. It will make watching this video, plus asking any questions a lot easier if the basics are understood.
I definitely recommend joining this channel and searching for various keywords like operators, pipes, examples/tutorials, etc!
The link to the Discord should be on this page, I won't link the invite in case it changes in the future...
https://www.curseforge.com/minecraft/mc-mods/integrated-dynamics
Some Resources
Kyiki Nasoka - Short videos to help complete the in-game tutorial https://youtube.com/channel/UCuopMC39OI59Ec6LgEh16Mg
Also, I don't fully understand this yet, but I've heard people say Integrated Dynamics is similar to the Haskell functional programming language, syntax, and such. Good keywords to Google or search in the Discord.
0:00 Intro to the Tutorial - Plus Some Miscellaneous Comments
1:15 Integrated NBT mod - Explanation of this Setup & the Gourmaryllis
3:45 Building this Setup - World Item Exporter: Item Transfer Rate Property
4:23 Getting the NBT Tile Entity Data
5:46 Making the Food Check Operator
8:23 Making the Item Stack Size Comparison - Flip Operator
11:07 Piping Stack Size of 1 and the Food Check Operators
11:42 Making the Cooldown Time Check Operator - Constant Operator
15:11 Conjunction - ANDing the Predicate Operators Together
16:35 Demonstrating the Completed System
17:25 Two Questions if Anyone Can Answer Me??
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