Intel Celeron D 360 vs Intel Pentium D 945 Test In 7 Games (No FPS Drop - Capture Card)

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Published on ● Video Link: https://www.youtube.com/watch?v=HU5iq6LfNNs



Counter-Strike 2 - formerly Counter-Strike: Global Offensive (CS:GO)
Game:
Duration: 5:44
2,078 views
0


Intel Celeron D 360 (Single Core 1 x 3.46 GHz) vs
Intel Pentium D 945 (Dual Core 2 x 3.4 GHz)

CPU-Z Specs:
https://drive.google.com/file/d/1_oLvJiJijUQ1iOwp56yAXsrusERvb-Lz/view?usp=sharing

https://drive.google.com/file/d/1DsbgeoEBVX4D9GPjXhXnc8S4TsNvKh-h/view?usp=sharing

Official Intel Specifications:
https://www.intel.com/content/www/us/en/products/sku/27132/intel-celeron-d-processor-360-512k-cache-3-46-ghz-533-mhz-fsb/specifications.html

https://ark.intel.com/content/www/us/en/ark/products/27520/intel-pentium-d-processor-945-4m-cache-3-40-ghz-800-mhz-fsb.html

All Games are in 1280x1024

0:00 Intro
0:07 Call of Duty 2 DX7
0:33 Call of Duty 2 DX9
0:59 Counter-Strike 1.6
1:53 Far Cry
2:30 Counter-Strike: Global Offensive
3:17 Assassin's Creed
4:07 Grand Theft Auto: San Andreas
4:48 Half-Life 2

PC Specs:
Motherboard: Gigabyte GA-P31-DS3L
CPU: Intel Celeron D 360 (Single Core 1 x 3.46 GHz) or Intel Pentium D 945 (Dual Core 2 x 3.4 GHz)
GPU: ASUS Phoenix NVIDIA GeForce GTX 1050 Ti
RAM: 3 GB DDR2 800 MHz (2GB + 1GB)
OS: Windows 7 64 bit

Capture Card: HDMI Video Capture - HDMI to USB

Game Settings:

Call of Duty 2 DX7
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra


Call of Duty 2 DX9
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX9
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra

Number of dynamic lights: off
Shadows: No


Counter Strike 1.6
Renderer: OpenGL
Display Mode: Normal
Resolution: 1280x1024


Far Cry v1.40
Resolution: 1280x1024
Machine Specs: Medium
Corpse Stay (Secs.) 30
Enable Gore: Yes
Anti-aliasing: None
Vsync: Off
Texture Quality: High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 1
Particle Count: High
Special Effects Quality: High
Environment Quality: Own
Shadow Quality: High
Water Quality: High
Lighting Quality: High


CS GO
Resolution: 1280x1024
Global Shadow Quality: High
Model / Texture Detail: Auto: Low
Effect Detail: High
Shader Detail: Auto: Very High
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: None
Texture Filtering Mode: Trilinear
FXAA Anti-Aliasing: Enabled
Wait for Vertical Sync: Disabled
Motion Blur: Disabled


Assassins Creed
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4


GTA San Andreas
Brightness: 11/16
Legend: Off
Radar Mode: Map and Blips
Hud Mode: On
Draw Distance: 5/16
Frame Limiter: Off
Widescreen: Off
Visual FX Quality: High
Mip Mapping: On
Anti Aliasing: Off
Resolution: 1280x1024 32bit


Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2




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Tags:
Intel Celeron D
Intel Pentium D
Pentium D 945
Celeron 360
Socket 775



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