Radeon X1950 Pro vs GeForce 8800 GT Test In 8 Games (No FPS Drop - Capture Card)
Sapphire ATI Radeon X1950 PRO 256 MB vs
Gainward NVIDIA GeForce 8800 GT 512 MB
GPU-Z Specs:
https://drive.google.com/file/d/1O7g0GVYAeYTrS2Gq9iGSiKHjUi0UV9oJ/view?usp=sharing
https://drive.google.com/file/d/1GywyMyyCKFfbNgNAlJdTftkcFgGELagm/view?usp=sharing
All Games are in 1280x1024
0:00 Intro
0:07 Fallout 3 - High
0:49 Call of Duty 2
1:14 Crysis 2
2:02 Mafia II
2:39 Assassin's Creed
3:21 Race Driver Grid
4:02 Far Cry
4:39 Half-Life 2
PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: Radeon X1950 Pro 256 MB or GeForce 8800 GT 512 MB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)
Drivers:
Radeon X1950 PRO 256 MB - 8.593.100.0 (Catalyst 10.2) Win 7 64
Note: This driver is officially for Windows Vista but it works with win. 7 64 bit
GeForce 8800 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA)
Game Settings:
Fallout 3 High
Resolution: 1280x1024
Antialiasing: 4 Samples
Anisotropic Filtering: 8 Samples
Vertical Sync: Off
Screen Effects: HDR
Advanced:
Detail: (High)
Texture Quality: High
Radial Blur Quality: Medium
Depth of Field: Yes
Transparency Multisampling: Yes
Decal Cap: 10
Water:
Water Refractions: Yes
Water Reflections: Yes
Reflection Quality: Medium
Soft Reflections: Yes
Full Scene Reflections: No
Full Detail Reflections: No
Water Displacement: Yes
Depth Fog: Yes
Water Multisampling: High
Shadows:
Enable Shadows: Yes
Shadow Quality: Medium
Shadow Filtering: High
Max Interior Shadows: 4
Max Exterior Shadows: 2
View Distance:
Object Fade: 7
Actor Fade: 6
Grass Fade: 5
Specularity Fade: 10
Light Fade: 25
Item Fade: 4
Shadowe Fade: 4
Distant LOD
Tree LOD Fade: 26
Object LOD Fade: 50
Land Quality: 100
Call of Duty 2
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
Crysis 2
Resolution: 1280x1024
V-Sync: No
System Spec: Gamer (Lowest)
Mafia II
Resolution: 1280x1024
Vsync: Off
Antialiasing: Off
Anisotropic Filtering: 1x
Shadow Deatail: Low
Ambient Occlusion: Off
Geometry Detail: Low
APEX PhysX: Off
Assassins Creed
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4
Race Driver: Grid
Overall Detail: Custom
Resolution: 1280x1024
Refresh Rate: 60
Multisampling: 2XMSAA
Aspect Ratio: Normal
Gamma: 1.0
Far Cry v1.40
Resolution: 1280x1024
Machine Specs: Medium
Corpse Stay (Secs.) 30
Enable Gore: Yes
Anti-aliasing: None
Vsync: Off
Texture Quality: High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 1
Particle Count: High
Special Effects Quality: High
Environment Quality: Own
Shadow Quality: High
Water Quality: High
Lighting Quality: High
Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2
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Fallout 3 Statistics For Retro Gaming Kingdom
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