Introduction to Tunnel Shooter Culminating Project

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The introduction to my culminating challenge series.
This fulfills the requirement/recommendation of having an additional way of cataloging time spent, other than the activity log.

"Created from scratch" exceptions:
Ship was created following a 3dBuzz tutorial
Ben Throop's Detonator UnityPackage is used for explosions.
Terrain Assets and Terrain Toolkit
Matt McFarland's music (www.mattmcfarland.com) will be used until I create my own







Tags:
Culminating
Challenge
Project
Introduction
Tunnel
Shooter
Game
Unity3D