Introduction to Unity's Shader Graph

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This is a step by step guide to working with the newly released Shader Graph functionality in Unity 2018.1 or later. Shader Graph is a visual tool for authoring shaders using a drag and drop visual node based graph. This video will show you how to configure Shadergraph, then step by step walk through creating and using a shader in Unity.

There is a text based version of this tutorial available at:
http://www.gamefromscratch.com/post/2018/05/03/Introduction-To-Unitys-Shader-Graph.aspx







Tags:
Unity
Unity 2018
ShaderGraph
Shader Graph
PBR
Texturing
Shaders
GameDev
Game Development
Game Engine
HLSL
GLSL
Tutorial
Render Pipeline