Inventory system part 2b (alternative) pre-set and fixed [GameMaker]
This video tutorial shows you how to setup the first part of an inventory system that is modular and later on it will be advanced to suit more then basic needs.
Here we will make a system for a fixed inventory where all items are unique, their position is unique and if tey are collected or not and. That means all items are preset in advance and the player "only unlocks" them.
Icons used by Dusk CC4by found here:
https://dusk-games.itch.io/
You can find the project file in my discord server under this section:
free-stuff_gamemaker
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0:00 What is the series about. Make an inventory system Nioh style
1:03 Subscribe
1:16 What is a fixed/pre-set structure for inventories
2:09 Setting up grid positions
3:08 Inventory drawing all grid positions code
6:08 Pre setting all inventory entries/items and adding a collected variable
8:19 On click flagging the corresponding item/entry as collected
11:29 Game shown: Souldiers

