IRL - RVA Global Game Jam 2016 Entries - Ritual Praise
We had a fantastic weekend and were incredibly honored to be invited to join the RVA location Global Game Jam 2016 participation as panelists on a Games and Media panel. After a long weekend for all of the jammers they came out with MANY fantastic games based on the theme "Ritual" and in the end we picked our top five to share and discuss.
Please go check out these and ALL of the other entries at the Richmond page for Global Game Jam 2016 and if you're local be sure to join the RVA Game Jams group for events like this one.
Global Game Jam 2016 Richmond, Va - http://globalgamejam.org/2016/jam-sites/richmond-va
RVA Game Jams Facebook - https://www.facebook.com/groups/rvagamejams/
Trials of Tapestry - http://globalgamejam.org/2016/games/trials-tapestry
The Cloister - http://foolmoron.itch.io/the-cloister
Hele and Celine - https://beanman.itch.io/clock-winders
Hunt - http://globalgamejam.org/2016/games/hunt
Neko Neko Village - http://globalgamejam.org/2016/games/neko-neko-village
More games we didn't get to play that came from RVA! - http://globalgamejam.org/2016/jam-sites/richmond-va/games
Our previous RVA Game Jams coverage of Ludum Dare 34! - https://www.youtube.com/watch?v=GD4Ss764ztQ
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The Global Game Jam® (GGJ) is the world's largest game jam event (game creation) taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.
The structure of a jam is usually that everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon. In January 2015, we had over 500 locations in 78 countries create 5439 games in one weekend! GGJ 2016 is January 29-31 at a location near you… if not you can make one of your own. The jam is known for helping foster new friendships, increase confidence and opportunities within the community. The jam is always an intellectual challenge. People are invited to explore new technology tools, trying on new roles in development and testing their skills to do something that requires them to design, develop create, test and make a new game in the time span of 48 hours.
The GGJ stimulates collaboration and is not a competition.
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