Is Ray tracing the future of game graphics: What is Rasterization v Ray Tracing?

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Video game graphics have evolved over the years from the early inception of pixels and vector graphics in the 70’s to a point where they are no longer recognizable. One thing has remained and was the single-handed winning solution, rasterization.

Now we have moved into the realms of off-line rendering, has Ray Tracing taken a shift into reality and just what does this mean compared to how we have rendered games up to this point? Join Michael as he takes you through just how games have been rendered and what this means looking forward.

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