Is the Blood Plague the Least Realized Mechanic in State of Decay 2: Juggernaut Edition?
When Update 16 came out for State of Decay 2: Juggernaut Edition, it did something that brought up an interesting question: removing the ongoing medicine cost for stabilizing a blood plague infecting community member means... what is the point of the blood plague?
The blood plague is supposed to replace the disease mechanic in State of Decay 1, but how effective is it? Does it convey any of the feelings and emotions of a life threatening microbial threat?
What can be done to fix the lood plague?
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