Isometric 3D NES games by Rare - Nintendo Entertainment System - racing overhead iso top perspective
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0:00 R.C. Pro-Am - 1988
1:30 Cobra Triangle - 1989
3:00 WWF WrestleMania Challenge - 1990
4:30 Marble Madness - 1984
6:00 Ivan “Ironman” Stewart’s Super Off Road - 1989
7:30 Snake Rattle ‘n’ Roll - 1990
9:00 Danny Sullivan’s Indy Heat - 1991
10:30 R.C. Pro-Am II - 1992
More about Isometric 3D NES games by Rare Limited (from Wikipedia):
R.C. Pro-Am is a racing video game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was released in North America in February 1988, and then in Europe on April 15. Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks in vehicular combat. As one of Rare's first successful NES games, R.C. Pro-Am was well-received for its visuals, sound, gameplay, and enjoyability. Its overhead perspective distinguishes it from earlier first-person racing games. It inspired subsequent games such as Super Off Road, Rock n' Roll Racing, and the Mario Kart series.
Cobra Triangle is a 1989 racing, vehicular combat video game developed by Rare and released by Nintendo for the Nintendo Entertainment System. The player controls a weapon-equipped speedboat through 25 levels. Objectives include winning races, saving swimmers, and defusing bombs. The game also includes power-ups and is displayed from a 3D isometric perspective with automatic scrolling that follows the player's movement. The Stamper brothers designed the game and David Wise wrote its soundtrack. Computer and Video Games highly recommended the game and praised its graphics and gameplay. Later reviewers lauded its level diversity and noted its graphical similarities to previous Rare game R.C. Pro-Am.
WWF WrestleMania Challenge is a professional wrestling video game based on the World Wrestling Federation (WWF), released in 1990 for the Nintendo Entertainment System by LJN and in 1992 for the Family Computer by Hot-B.
The game features nine wrestlers: Hulk Hogan, André the Giant, "Macho King" Randy Savage, The Ultimate Warrior, Big Boss Man, Brutus "The Barber" Beefcake, Ravishing Rick Rude, Hacksaw Jim Duggan, and "Yourself" (a generic character). In a two-player game, both players can choose a differently-shaded version of Yourself, each having a unique theme song.
Features include fluid gameplay and unique (albeit small) movesets for each wrestler. Matches are presented at a high-angle, isometric view of the ring which includes the wrestlers' stamina bars along the apron. An empty bar will render the player vulnerable to pinfalls.
Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. In the arcade version, a player controls the marble's movements with a trackball; most home versions use game controllers with directional pads. The player's goal is to complete six maze-like isometric race courses before a set amount of time expires. With the exception of the first race, any time left on the clock at the end of a race is carried over to the next one, and the player is granted a set amount of additional time as well.
In the game, up to three players (four in the NES version through use of either the NES Satellite or NES Four Score) compete against each other or the computer in racing around several top-view indoor off-road truck tracks of increasing difficulty.
Snake Rattle 'n' Roll is a platform video game developed by Rare. It was published by Nintendo and released for the Nintendo Entertainment System in North America in July 1990 and in Europe on March 27, 1991. The game features two snakes, Rattle and Roll, as they make their way through eleven 3D isometric levels.
Danny Sullivan's Indy Heat is a 1991 racing game developed and published in arcades by Leland Corporation. It stars American IndyCar driver Danny Sullivan, and features the tracks of the CART series of the early 1990s. Home versions of the game were released for the Nintendo Entertainment System, Amiga, Atari ST, and Commodore 64.
R.C. Pro-Am II is a racing video game developed by Rare and released by Tradewest for the Nintendo Entertainment System on December 11, 1992. The game is the sequel to the 1988 R.C. Pro-Am and features similar gameplay with a wider variety of tracks, currency-based vehicle and weapon upgrades, and bonus stages. In R.C. Pro-Am II, four players, either human or artificial intelligence, race on a series of tracks to finish first while avoiding obstacles and hazards. The winner receives race points and money. The game features a multiplayer mode in which up to four human players can compete against each other simultaneously.
Reviewers praised the sequel's additional features and variety.
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