Jak & Daxter: Playthrough Part 18: Gol and Maia's Citadel

Channel:
Subscribers:
93,200
Published on ● Video Link: https://www.youtube.com/watch?v=kNqrFPfwc20



Game:
Daxter (2006)
Category:
Let's Play
Duration: 22:41
7,831 views
23


After spending extra time getting everything for the Lava Tube, time to advance the plot by pressing the switch to the last Teleporter Gate.

Only Keira appears through the gate, as her father, Samos, was kidnapped. I'm pretty sure this happened back at the Red Sage's lab while Keira was preparing the A-Grav-Zoomer for the boys.

Which means that now all 4 of the Eco Sages. Not only that, but Lurkers armies are getting stronger, and Gol & Maia are almost done with their plan.

From this point on, Keira can only wish Jak & Daxter luck as they must now travel through Gol & Maia's Citadel. Which was originally the Yellow Sage's lab.

After going through a hallway, the duo finds Samos high up in a cage. The other 3 Sages are contained in these same cage, and what they all do is drain their eco energy to power the Precursor Robot Gol & Maia have constructed with artifacts and their own mechanical parts. This robot will soon become powerful enough to open up the Dark Eco Silos and destroy the whole world.

The main mission here is to save all 4 sages, use they can combine their Eco powers to disable the robots force field before it's all too late. You have to get a break a lamp that powers their cages, and you get a Power Cell for each one. These are unique in that you absolutely can't miss them, as you even if you don't touch the Power Cells, you'll automatically grab them as soon as they hit the ground, even if you're in midair when that happens.

You can only save Samos once you save the other 3 sages, first. Here's the order I save each of the other 3, and a description of the courses on the way to them:

Yellow Sage: His course consists of ironically using Blue Eco to leap from one launcher the the next. Some stay still, some move back and forth, and others twirl.

Blue Sage: His course consists of making careful jumps from one platform to the next, and use some Blue Eco to activate others. Some of these platforms put you under the threat of a burning fire.

Red Sage: First, after climbing up some fractured plates, you then have to travel through a path of color-coded platforms, where stepping on one color makes that and all of the other platforms of the same color fall. THEN, you have to fight through another wave of small hopping Lurkers, and you have both Yellow & Red Eco to help you out. These Lurkers will keep showing up until you destroy the lamps to their generators.

--------------

Saving the Blue, Red, & Yellow Sages unlocks an ascending platform path that will take you to Samos' lamp. His path consists of first climbing up the platforms and then riding on chair-like machines above the Precursor Robot. Use these to eventually reach the lamp to Samos' cage and bail him out.

--------------

Samos, the Green Sage, then combines his Eco powers to deactivate the robot's shield with the other sages. Daxter is pissed that Jak will likely have to kill Gol, the only one who can change him back to normal.

Gol & Maia then appear. Gol seems to know that Daxter needed his help for this. They then announce that they'll use the Precursor Robot to recreate the world in their image, and manage to pilot the robot out of the Citadel, anyway.

It's now up to Jak & Daxter to figure out how their gonna put a stop to that thing.

--------------

Then for the rest of the video, I have to go back, as I've missed some Precursor Orbs & a Scout Fly somewhere at the bottom of the level. These Orbs are the last Orbs I have to grab in the entire game.

The Scout Fly, too. Which also gives me my 101th Power Cell, the final Power Cell of the entire game.

Once that's done, I go back to the stop to where the elevator is and wait there, as the next video focuses on me fighting this game's final boss and the end results of it.




Other Videos By Carls493


2013-03-22Dynamite Headdy: Japanese Credits
2013-03-22Dynamite Headdy: Japanese Ending & Cast Roll (Puppets Introduction)
2013-03-21Dynamite Headdy: Scene 9-3 (Final Boss, Fan Retranslation)
2013-03-21MadWorld Glitch: Shaman Gets Stuck during Wheel Transformation
2013-03-16FL Studio Song 16: Sky Leader's Call
2013-03-16Castlevania: Rondo of Blood: Stage 2': Maria Alt Path 2 (Subtitled)
2013-03-16Castlevania: Rondo of Blood: Stage 2': Richter Alt Path 1 (Subtitled)
2013-03-15Monster Hunter Tri: Leading the Charge
2013-03-14Castlevania: Rondo of Blood: Stage 2': Maria Normal Path (Subtitled)
2013-03-14Castlevania: Rondo of Blood: Stage 2': Richter Normal Path (Subtitled)
2013-03-13Jak & Daxter: Playthrough Part 18: Gol and Maia's Citadel
2013-03-08Dynamite Headdy: Scene 9-1 to 9-2 (Fan Retranslation)
2013-03-04Jak & Daxter: Playthrough Part 17: Lava Tube: More Time Than Required
2013-03-04Castlevania: Rondo of Blood: Stage 2: Maria Alternate Path (Subtitled)
2013-02-28Castlevania: Rondo of Blood: Stage 2: Richter Alternate Path (Subtitled)
2013-02-28Castlevania: Rondo of Blood: Stage 1: Maria Alternate Path (Subtitled)
2013-02-24Dynamite Headdy Scene 8-1 to 8-5 (Fan Retranslation)
2013-02-21Jak & Daxter: Playthrough Part 16: Clearing Out the Spider Cave
2013-02-19Jak & Daxter: Playthrough Part 15: Finishing Mountain Pass & the Special Hidden Power Cell
2013-02-18Jak & Daxter: Playthrough Part 14: Snowy Mountain
2013-02-18Jak & Daxter: Playthrough Part 13: Exploring the Volcanic Crater



Tags:
jak
daxter
jax & daxter
the
precursor
legacy
playthrough
part 18
lava tube
gol
maia
gol & maia
gol and maia's citadel
citadel
keira
samos
green sage
blue sage
red sage
yellow sage
precursor robot
last
power cell
precursor orb
scout fly
naughty dog
sony
playstation 2



Other Statistics

Daxter Statistics For Carls493

Currently, Carls493 has 139,535 views for Daxter across 19 videos. Daxter has approximately 4 hours of watchable video on his channel, making up less than 0.20% of the total overall content on Carls493's YouTube channel.