Jak II: Playthrough Part 3: Taking An Ammo Dump on the Baron's Plans

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Game:
Jak II (2003)
Category:
Let's Play
Duration: 10:22
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11


At this point, if you see light-green marks on the map, or purple lights at a post, those are for sub-missions Torn will put you through. Complete these sub-missions to win a Gold Precursor Orb that's worth 3 normal ones.

The first of these is a Ring Challenge. Go through all of the pink rings you see without running out of time for any of them to complete this sub-mission.

If you fail one of these challenges, you can either start it over, or just quit and move on.
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Jak was getting impatient with Torn letting see The Shadow, but for now, he was forced to wait longer.

In the meantime, Jak & Daxter's next mission is to enter the Fortress, the same place Jak was tortured in for 2 years, to locate and destroy an ammo dump contained within it.

At the very least, Jak was eager to deal with this mission if it means getting a serious one-up on Baron Praxis.
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As soon as you enter the Fortress through a new entrance, you see a really threatening tank in standing in front of you. Surely this won't do anything soon, right.

WRONG!

AS soon as you move through the blue gate, it comes on and chases after you from its point of view!

Carefully platform your way through an obstacle course while minding the tank's reticle and dodging its shots.

Sooner or later, you regain the game camera as you then have to destroy some power sources to unlock another blue gate. This will get you away from the tank, but now you'll have to deal with some Krimzon Guards.
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Eventually, Jak & Daxter reach the Ammo Dump. They pick up a Security Pass that allows them to explore more of Haven City.

They then end up eavesdropping from about, as they noticed that a couple Krimzon Guards were deliberately giving their supply of Eco to some Metal Heads! And this was by the Praxis But why would he be giving Eco to his enemies?

They couldn't ponder it for long, as another tank just set its sights on them.
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The tank will just follow you around with its aim, but it moves around in a circle around the giant missile in the room.

Trick it to shooting down the 4 cooling support beams.

Afterwards, get the hell out of there! The missile will blow up in 10 seconds!
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Jak & Daxter just barely make it out in time, because the missile's explosion tosses them out.

After Jak lands right on Daxter, Daxter's starts hating the city more and prefers the countryside, like what Sandover Village was.

I guess it's time to go see Torn again, and perhaps even put that new Security Pass to good use.




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Tags:
jak ii
jak ii renegade
jak 2
jak 2 renegade
jak & daxter
playthrough
haven city
fortress
tank
torn
krimzon guards
security pass
ammo dump
missile
naughty dog
sony
sony computer entertainment
playstation 2
ps2
platformer
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