[Java 2D Game Demo] Testing Monster Movement

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Here's another short Java 2D game demo.

I have created the NES Legend of Zelda map using my tile editor and this time I placed a monster and tested its movement.

Right now the monster moves by the simplest logic ever (basically 25% of the time it goes up, 25% of the time it goes down, 25% of the time it goes left and 25% of the time it goes right)

But still, I love watching this little creature moves as if it is alive. It feels something special.







Tags:
java 2D game development
java game
java action game development
java tile based game
java make game
java 2D game



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