Java 3D Game Development 31: New Engine
3D Opengl Game development log videos with commentary about my indie Java RPG game.
This week I'm redoing the rendering engine and upgrading it into something much more efficient and better looking! Over the next month I'm going to be adding a lot more graphical features to the game, such as sky boxes, water, and particle effects.
The dragon model used in this video is the "Stanford Dragon" model. All the Stanford models can be downloaded here: https://graphics.stanford.edu/data/3Dscanrep/
Source: Stanford University Computer Graphics Laboratory
Geomipmapping algorithm paper: http://www.flipcode.com/archives/article_geomipmaps.pdf
Mesh simplification using quadric error metrics: http://www1.cs.columbia.edu/~cs4162/html05s/garland97.pdf
The game is written in Java, and uses LWJGL and the Opengl API.
My Youtube Channel: https://www.youtube.com/user/ThinMatrix
Follow me on Twitter: https://twitter.com/ThinMatrix
Check out the game on IndieDB: http://www.indiedb.com/games/socuwan
Contact me: thinmatrix@gmail.com
Music: Kevin MacLeod - "Wallpaper"
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The Elder Scrolls Online Statistics For ThinMatrix
Currently, ThinMatrix has 2,158,639 views for The Elder Scrolls Online across 29 videos. The Elder Scrolls Online has approximately 4 hours of watchable video on his channel, or 8.26% of the total watchable video on ThinMatrix's YouTube channel.