Java 3D Game Development 37: Optimizing & Tidying

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3D Opengl Game development log videos with commentary about my indie Java RPG game.

New Facebook Page: https://www.facebook.com/thinmatrix

This week I added a couple of new features to the particle system and just tidied up a couple of loose ends in the render engine.

The game is written in Java, and uses LWJGL and the Opengl API.

My Youtube Channel: https://www.youtube.com/user/ThinMatrix
Follow me on Twitter: https://twitter.com/ThinMatrix
Facebook Page: https://www.facebook.com/thinmatrix
Check out the game on IndieDB: http://www.indiedb.com/games/socuwan

Contact me: thinmatrix@gmail.com

Music: Kevin MacLeod - "Wallpaper"







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