OpenGL 3D Game Tutorial 1: The Display
LWJGL 2 tutorial series on how to create a 3D Java game with OpenGL!
Tutorial about setting up the project:
https://youtu.be/Jdkq-aSFEA0
Full code:
https://github.com/TheThinMatrix/OpenGL-Tutorial-1
Common Problems:
-In case you had annotations off, you need to do the ContextAttribs stuff all in one line like this:
ContextAttribs attribs = new ContextAttribs(3, 2).withForwardCompatible(true).withProfileCore(true);
-If you get the following error: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context) then your computer may not support the version of OpenGL that we're trying to use (version 3.2). Try removing the parameters from the Display.create() method and try again.
- Make sure you didn't miss the "!" in the "(!Display.isCloseRequested())" part.
LWJGL Wiki: http://lwjgl.org/wiki/index.php?title=Main_Page
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