Jaws of Extinction - New Update ( Staging ) 0.4.3.0a lets Loot and find those lvl 6 boxes

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Published on ● Video Link: https://www.youtube.com/watch?v=U1_dqTItJfM



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Jaws of Extinction
I play on the development / staging branch so some new content may not be available on the main branch until tested fully
Alpha Version 0.4.3.0a - Available on Staging

• Human NPCs no longer stop fighting back while being staggered from a melee attack
• Arrows now despawn quickly when shot in to player character to prevent them from blocking line of sight to Xiles
• Human enemies will now spot targets faster when their enemy is close.
• NPC subtitles now only show if player is in audible range
• Increased speed which human NPCs will unholster their assault rifles
• Human NPCs now alert each other of threats much better
• Human enemies now react to projectiles that land near them
• Various NPCs audio disturbance fixes and improvements.
• Removed unused camera elements contributing slightly to CPU costs
• Optimised CPU usage of camera elements on vehicles, beds and crocodiles
• Disabled disturbance meter and infected hordes - This is currently the main cause of frame rate freezes caused by a bottleneck on the CPU. Additionally, infected often fail to spawn properly (they often get stuck in roads and other objects). At the moment, this the negatives of this system are outweighing the positives, so it as been taken out until significant improvements are made.
• Active nests will now display on the map until they are burnt out.
• Weapon safe codes are now completly randimised on every session.
• Weapon safes now randomly spawn different weapons, ammo and attachments upon opening the safe.
• Weapon safe puzzles are now also randomise the codes for the safe.
• Hydrostation has had a facelift and has an active safe puzzle available.
• Survivor camp in Bleaksly has been updates, still not completly finished but layout has been set.
• Ocean floor now has foliage.
• Hanouten Shipwreck has moved location and have started on facelift, ready for wreck diving to be full implimented.
• Halloween Event removed.
• Bleaksley Airfield has had a huge facelift in main hanger.
• Motion camera's added to high loot area's.
• ST-RV Scanners added to high loot area's.
• Additional crunching of textures on NPC models and landscape shaders, to improve GPU memory usage.
• Started to update player map Icons, with the start of the map visual and interaction update.
• Sophia Riggs is now playable by everyone (after completing the Sens Wreck quest at least once).

• Fixed arrows shot by enemies blocking the third person camera if the arrow hit's the player in the head
• Fixed main circumstance causing Xiles to keep their bow's drawn for long periods of time.
• Fixed situation where Xiles would shoot their bow without drawing back
• Fixed Hazmat enemies being able to shoot while also struggling after being shot in their back canisters
• Fixed NPCs not shooting back sometimes if standing on a high area without direct access to a reinforcement alarm
• Fixed infected nests destroyed with fire arrows not giving character integrity.
• Fixed issues causing human NPCs to be unresponsive when hitting them with melee weapons, especially if they were not on alert to begin with.
• Fixed issues preventing human NPCs from reacting properly if they were hit from a distance too far away.
• Fixed Hazmat enemies in white suits having their feet sink in to the floor.
• Fixed spamming errors relating to the camera and NPCs


Ryan the lead Dev is active in my streams come say HI

I now have a discord : https://discord.gg/XbrE78B3pD
its new and needs some work
Also Tik Tok to upload clips from my streams and the other side of my life
https://www.tiktok.com/@macattack1555?lang=en



I mainly play Jaws of Extinction
http://playjoe.gg/


Thank you for checking out my channel

My channel artwork was made by Ryan from KYE thanks Dude

support me

https://streamlabs.com/macofmoo

PC Specs
AMD Ryzen 9 5900X
32GB LXP Black 3200Mhz Memory
RTX 2060 Super


Live in Essex UK with the wife & 4 kids so maybe a bit of background noise as its quite busy here sometimes

#jawsofextinction







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