Jaws of Extinction - UPDATE 0.4.8.10a Two new vehicle types added - Crazy Van and the Bullet

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UPDATE 0.4.8.10a - Available on staging branch

• NEW: Two new vehicle types added and placed at unknown locations, Crazy Van and the Bullet

• Updated: Increased audibility of NPC gunshots over distance
• Updated:Weather audio can now be adjusted via the ambient sound volume slider
• Updated:FSR and DLSS are all disabled by default now.

• Optimisation: Fixed optimisation issue affecting pickup items after loading a saved game
• Optimisation: Various minor optimisations for wind generator
• Optimisation: Adjusted physics substepping properties for improved CPU performance
• Optimisation: Removed unnecessary cloth simulation of Meiline's hair
• Optimisation: disabled trailer component on vehicles until further development.

• Fixed: being able to take noticeboard quest as well as an NPC quest breaking the system, we are looking into a way to be able to have multiple.
• Fixed: landscape material not rendering correctly
• Fixed: issues where after loading a saved game, items could sometimes spawn as other items or change into other items.
• Fixed: lack of audio attenuation on Xile bows SFX.
• Fixed: wind generator not updating power output for itself and any electrical connects as the wind changes without disconnecting and reconnecting the electrical cable
• Fixed: issues with Refrigeration Unit's power socket in loaded save games.
• Fixed: erratic camera motion issue from recoil after changing weapons
• Fixed: situation where electrical cables would not be refunded to the player after picking up a connected electrical item.

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Steve

I mainly play Jaws of Extinction
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