Jet Set Radio Future (Xbox) - Let's Play 1001 Games - Episode 496
Graffiti, Skating, and Revolution!
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Jet Set Radio Future
from https://en.wikipedia.org/wiki/Jet_Set_Radio_Future
Jet Set Radio Future,[a] known in North America and Europe as JSRF: Jet Set Radio Future (stylized in all caps), is a video game developed by Smilebit and is the sequel to Jet Set Radio for the Dreamcast. It was published by Sega. It was released on February 22, 2002 in Japan, February 25, 2002 in North America and March 14, 2002 in Europe and Australia for Xbox. After the game's initial release, it was given away on a disk with Sega GT 2002 in specially-marked Xbox console packages.
Similar to the original, it depicts a future Tokyo where freedom of expression is outlawed. The user plays a character in the GG's, a gang of in-line skating graffiti artists who skate around Tokyo covering up rival gangs' graffiti, knocking over Rokkaku police, and dancing to the electric soundtrack. The game uses a cel-shaded style of animation, and has been widely acclaimed for its unique music style, detailed art, and gameplay.
Jet Set Radio Future plays similarly to the original game in which the player controls a member of a gang of inline skaters called the GGs to gain control of a futuristic Tokyo. Players are able to skate, grind on rails and even up poles, ride on walls, perform midair tricks and use boosts to move faster. Most of the game requires the player to search for graffiti tags left by other gangs and spray over them with their own. To do this, players will need to collect spray cans littered across each stage. Spraying is more streamlined from the last game, with manual spraying over large tags replaced by multiple spray targets depending on the tag's size. Unlike the original game, there is no time limit and spray targets can be completed at any time.
Stages in the level are now interconnected, with time limits removed, and often feature multiple objectives. These range from mimicking a rival's trick line or beating other skaters in a race. The police, who previously chased after the player in the last game, now appear in specific areas, with the player tasked with stopping them by charging into them and spraying them to defeat them. Each area has hidden items to collect, including Graffiti Souls, which unlock new graffiti designs, and Hidden Tapes which unlock additional missions where more Graffiti Souls can be earned. The game also features several multiplayer modes and the option to design one's own tags.
The game is entirely about aggressive inline skating. Players can grind through rails and skate backwards. When a player is skating fast, they can come to a quick stop by performing an advanced inline-skating move called the powerslide. Several characters also appear to have removed the middle two wheels from their skates, a slight modification usually done to make grinding easier.