Joust - 1982 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Joust , the platform arcade game by Williams. Recorded in 4k using a filter that simulates a CRT monitor.
GAME INFO:
Joust is an arcade platform game developed by Williams Electronics and released in 1982. It popularized the concept of two-player cooperative gameplay by being more successful at it than its predecessors. The player uses a button and joystick to control a knight riding a flying ostrich. The objective is to progress through levels by defeating waves of enemy knights riding buzzards.
John Newcomer led the development team, which included Bill Pfutzenreuter, Janice Woldenberg-Miller (former surname: Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game, with cooperative two-player gameplay, while avoiding the popular space theme.
The game was well received in arcades and by critics, and the game mechanics influenced other games. Joust was ported to numerous home systems and was followed by a less popular arcade sequel in 1986: Joust 2: Survival of the Fittest.