Metal Slug 2 - 1998 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Metal Slug 2, the run and gun arcade game by SNK. Recorded in 4k using a filter that simulates a CRT monitor.
GAME INFO:
Metal Slug 2 is a run and gun video game developed by SNK. It was originally released in 1998 for the Neo-Geo MVS arcade platform as the sequel to the 1996 game Metal Slug. The original version of the game had extensive slowdown and performance issues, eventually leading SNK to release a modified version in 1999 titled Metal Slug X: Super Vehicle-001
Gameplay in Metal Slug 2 is similar to the previous game; but introduces the ability for characters to transform during the course of the game. As well as doubling the number of available player characters from two to four, Metal Slug 2 introduces in-game characters to help the player in battle. The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing Hadouken balls at enemies, or roundhouse kicking them if they get within melee range. Another character is Sgt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut).
Upon their initial appearance, both Metal Slug 2 and Metal Slug X received generally positive reviews. Many of the subsequent ports and re-releases have received mixed reviews.
In Japan, Game Machine listed Metal Slug 2 on their April 1, 1998 issue as being the third most-successful arcade game of the year. Game Machine also listed Metal Slug X on their May 1, 1999 issue as being the seventh most-successful arcade game of the year