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Jump state is finished (going to need to polish animation a bit)

Channel:
United States BluePrintRandom
Subscribers:
1,530
Published on September 20, 2019 6:48:36 PM ● Video Link: https://www.youtube.com/watch?v=NNqVdyZ9wbc



Duration: 0:40
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Jump state is finished (going to need to polish animation a bit)




Other Videos By BluePrintRandom


2019-09-25assembly system working + added aiming aids
2019-09-24now gathering mouse input (X,Y) and piping to target actor
2019-09-24made it so pick up state will walk up to distant objects if you hold grab button
2019-09-23End of 9_23_19
2019-09-23Pick up state is fully functional
2019-09-23pick up animation playing and state working - next up is to manipulate target object
2019-09-23Pick up state is in
2019-09-23Wrectified - Omniweapon blank created / triggered / syncing with actor movments
2019-09-23prototyping the pick up weapon code
2019-09-20Wrectified - is now a Game in blender game engine 2.8 (upbge fork)
2019-09-20Jump state is finished (going to need to polish animation a bit)
2019-09-20jump almost at 100%
2019-09-20Fixing jump animation / adding a few other jump states
2019-09-19jump animation playing (needs adjusted)
2019-09-19added jump and multifunction state machine (no jump anim yet)
2019-09-18swapped to [controller - actor ] scheme and added blend into idle
2019-09-16Libload is working!
2019-09-13Noise can now flow to/away from player
2019-09-13Wrectified_FX
2019-09-13Laser using new 4d noise :D
2019-09-13laser weapons / laser acoustic manipulator are in :D
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