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Noise can now flow to/away from player

Channel:
United States BluePrintRandom
Subscribers:
1,530
Published on September 14, 2019 1:15:03 AM ● Video Link: https://www.youtube.com/watch?v=ewB-ax2Mhbk



Duration: 2:04
26 views
1


Noise can now flow to/away from player




Other Videos By BluePrintRandom


2019-09-23Wrectified - Omniweapon blank created / triggered / syncing with actor movments
2019-09-23prototyping the pick up weapon code
2019-09-20Wrectified - is now a Game in blender game engine 2.8 (upbge fork)
2019-09-20Jump state is finished (going to need to polish animation a bit)
2019-09-20jump almost at 100%
2019-09-20Fixing jump animation / adding a few other jump states
2019-09-19jump animation playing (needs adjusted)
2019-09-19added jump and multifunction state machine (no jump anim yet)
2019-09-18swapped to [controller - actor ] scheme and added blend into idle
2019-09-16Libload is working!
2019-09-13Noise can now flow to/away from player
2019-09-13Wrectified_FX
2019-09-13Laser using new 4d noise :D
2019-09-13laser weapons / laser acoustic manipulator are in :D
2019-09-13adding a laser pointer :D (or cutter or whatever :D)
2019-09-13articulated expression actor rig for games ik/ik2 switch
2019-09-12walk cycle - blend into idle working :D
2019-09-12blend animations working in upbge_eevee !
2019-09-11End of Sep 11 - 2019
2019-09-11walk cycle in game + fixed projectile orientation :D
2019-09-11Making a nice walk cycle + fixing some minor weight issues
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