
Karma 07 | Motion Blur, Velocity Blur and Volume Blur
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Published on ● Video Link: https://www.youtube.com/watch?v=lrLcX-cQZNY
Lessons and Project Files: https://www.sidefx.com/tutorials/karma-a-beautiful-game/
In this part you will be introduced to motion blur within the LOPS context and how to deal with motion which needs to be cached. Furthermore, this part explores velocity blur for both geometry and volumes using the ‘@v’ velocity attribute as well as the ‘vel’ VDB grid.