Karma 09 | AOV Data LPE Tags Cryptomattes and Z-Depth

Karma 09 | AOV Data LPE Tags Cryptomattes and Z-Depth

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Lessons and Project Files: https://www.sidefx.com/tutorials/karma-a-beautiful-game/


In this part you will learn how to utilize Arbitrary Output Variables also known as AOVs to create extra image planes at render time. These image planes contain useful information such as ray contribution to BSDF components. In this part you will learn how to recreate a beauty pass after separating the light contributions of each light in the scene into its individual contributions using LPE tags. Additionally, you will learn about how to output Cryptomattes and Z-Depth using the additional render vars.