Keep weights when porting to Source Engine and add facial animations. (Blender)
Channel:
Subscribers:
259
Published on ● Video Link: https://www.youtube.com/watch?v=6LEvaDUg44I
I'm not great at tutorials, but this should help someone, I hope.
Also just a reference for some friends who want to get into porting.
Other Videos By DreamingOxxy
2025-03-25 | How to get character models from Kane & Lynch 2 |
2025-03-20 | lethal |
2025-02-18 | Left 4 Reach 2 |
2025-02-10 | god hand fun |
2025-02-01 | l4d2 playermodel rigging with not enough spine bones |
2025-02-01 | quick l4d2 playermodel rigging tutorial |
2025-01-25 | dead space mobile looks different |
2025-01-23 | Garry's Mod Dead Space RIG demo |
2025-01-18 | halo funny |
2025-01-04 | God Hand Azel Mod test |
2024-09-17 | Keep weights when porting to Source Engine and add facial animations. (Blender) |
2024-09-15 | quick blender fire anim transfer |
2024-08-27 | testing animations after suffering through blender for hours |
2024-08-25 | I finally learned how to make animation edits properly |
2024-07-09 | back 4 blood custom materials tutorial |
2024-07-02 | How to Get God Hand Models into Blender |
2024-06-30 | back 4 blood m16 in l4d2 |
2024-06-30 | animation porting tutorial |
2024-05-19 | How to make an MGSV:TPP mod in Blender |
2024-04-17 | what happens when a modder plays blacklight retribution |
2024-04-17 | jigglebone tutorial |