Ken begins to slide!

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Published on ● Video Link: https://www.youtube.com/watch?v=ci7dOoAv9RA



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Hallo Gamers!

Today I have a shorter video again. I encountered a lot of problems with Ken so far, but I think this match shows a lot of them quite good. Make sure to stay til the end for some additional fun!

It is part of my report I make towards BHVR:

Yesterday, I had a match where multiple bugs I’ve encountered with The Ghoul all happened in one game. I recorded a video to showcase them for easier review.

Here are the timestamps and descriptions:

01:19 – Grabbing a Survivor while they vault a window can cause a visual flicker

03:16 – Getting stunned during a leap doesn’t always cancel the leap

03:29 – Grabbing a Survivor mid-leap leaves behind the speedline visual effect

12:37 – Colliding with the environment on the first leap can sometimes disable all input

13:59 – Grabbing a Survivor from an angle while they vault a pallet can get them stuck

There’s also a strange sliding behavior during some leaps, almost like The Ghoul is on roller skates. This can be seen at:

07:57, 09:12, 09:27, 09:44

Lastly, I’ve encountered a recurring issue:
When attempting a bite and colliding with the environment before actually reaching the Survivor, the bite fails—but The Ghoul still enters enraged mode as if the hit landed. This “fake bite” seems unintentional. Is this working as designed?

#deadbydaylight #dbdkiller #dbdgameplay