Kerbal Space Program 1.12.3 - Stay (not) Frosty
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Published on ● Video Link: https://www.youtube.com/watch?v=82gHl5ND3j0
I've repurposed Unity's glass distortion shader for a cute canopy frosting effect when in vacuum, as well as switched to HDR color enabled materials for all the light emitters, so that something finally makes use of TUFX's HDR enabled camera by letting them overexpose and bloom the viewport.
Kerbal Space Program by Squad: https://www.kerbalspaceprogram.com/
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