KF2 SDK Guide - Editing Materials and Textures
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Published on ● Video Link: https://www.youtube.com/watch?v=VZyMjQLl_7U
A basic guide on how to copy and edit Material Instance Constants for your custom map.We also take a look at how to export a texture, edit it in photoshop and then import it back into our map.
Download link to Umodel: https://www.gildor.org/downloads
My Steam workshop page: https://steamcommunity.com/id/seanchaoz/myworkshopfiles/
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