KF2 SDK Guide - Editing Materials and Textures

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Published on ● Video Link: https://www.youtube.com/watch?v=VZyMjQLl_7U



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Duration: 30:03
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A basic guide on how to copy and edit Material Instance Constants for your custom map.We also take a look at how to export a texture, edit it in photoshop and then import it back into our map.

Download link to Umodel: https://www.gildor.org/downloads

My Steam workshop page: https://steamcommunity.com/id/seanchaoz/myworkshopfiles/







Tags:
Synchaoz
Seanchaoz
Sean
Sindahl
KF2
TWI
Killing Floor 2
Materials
Textures
Editing
Photoshop
Steam
FPS
ZED
SDK
UDK
Unreal
Level design
Mapping
Maps
Mods
Modding
Guide
Tutorial
Workshop
Tripwire
Graphics



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