King Of Fighters 2002 UM [PC] - Krizalid & Clone Zero

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This is a play-through using Krizalid and Clone Zero in the PC version of King Of Fighters 2002 Unlimited Match. Read on below for more information...

Krizalid and Clone Zero are both possible final bosses (one at a time) in the game. Both are available from the start, meaning that they are regular selectable characters in this version of the game.

For this video I have alternated between them for each match.

===== About 2002UM Krizalid =====
He appears in 2002UM only in his 2nd form from KOF99, his 1st form with the coat is not in this game. Under human control, he is ridiculously overpowered as all of his special moves have massive priority and every of his basics besides his sweep can be combo'd into every special move and his Desperate Overdrive.

The light punch Tornado Rage covers a large range, wipes out projectiles and does high chip depletion; his Rising Dark Moon is virtually invincible; his Lethal Impact kick seems to win over absolutely everything in the game; and his Desperate Moment grapple, if connected, guarantees him a hit with the next move of your choice (which can be any special move, DM or SDM). To add icing on the cake, he builds his gauge extremely quickly... for example a blocked [LP] Tornado Rage gives him one level of bar.

===== About 2002UM Clone Zero =====
He appears in 2002UM as a selectable character with an all-new crouching position and crouching basics/block/stun animations. Under human control he is very powerful and cheap, but his lack of flexibility and mobility can be a weakness, especially against fast and agile characters. He also recovers somewhat slow from some of his special moves as well.

He retains all of his signature special moves from KOF2000, and they operate in pretty much the exact same way, however his 1-stock White Destroyer Spirit duration time is shortened, meaning that it does lesser depletion. As with all of the other bosses, he gains a MAX 2 super move which is quite effective.

===== Additional Information =====
---- In this PC version of the game, Krizalid has all of the sound and hit spark effects for his special and super moves. He was missing some of these elements in the original PS2 version of the game.

---- In this PC version of the game, Krizalid has the coat-burning intro when facing non-related and non-special intro opponents. In the original PS2 version of the game he would only have the coat-burning intro if he faced against K'.

===== About PC KOF2002UM =====
Roster-wise, this is basically like a dream match "combination" of the three KOF Nests Cartel and the regular KOF2002 games all rolled into one, with some added extras. The backgrounds, cut-scenes, interface and soundtrack are all new.

The PC version shows some improvements over the original PS2 version, mainly in the form of no loading times/delays. Details on some of the backgrounds are different as well. However, during the background opening pre-fight, the vertical scrolling of the background is gone.

Overall I think this is one of the best 2D KOF games and is one of my favorites. Special mention goes to the soundtrack, I think SNK did a superb job on the bosses' themes and some of the mid-bosses' (i.e. Kula's) themes.







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Krizalid99v2 currently has 46,064 views spread across 16 videos for The King of Fighters 2002. The game makes up 4 hours of published video on his channel, roughly 1.01% of The King of Fighters 2002 content that Krizalid99v2 has uploaded to YouTube.