Kingdom Hearts 2 - Absolute Maximum MP Glitch

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Published on ● Video Link: https://www.youtube.com/watch?v=2FwNGP8Fhdc



Kingdom Hearts II
Game:
Duration: 3:42
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40


A modified codebreaker code messes up the MP bar.

The following Code Breaker Codes are being used in the video:

◦Max HP = 160
◦Max MP = 260 (Modified from 200)
◦No Background Music
◦Battle Level Modifier (enemies have a lot more HP)

Almost everything about this game in terms of codes available has been done to death. I mean setting your HP so high that the bar flows right past your commands and off the screen, Model Hacking etc.

Here, I modified a code to affect your MP stat. The Max MP code was supposed to set max MP to 260, but I figure it didn't work because the game may only accept accepts a 2-bit Hex value in that spot. the maximum appears to be 250, which gets very close to the command window.

What I think happens here is that the code PARTIALLY works in some areas. Notice how the MP bar goes from super long to super short when I change screens? I end up having 4 MP max. Strange because with 260, that's exactly 5 ( or 04 in Hexidecimal) points away from 260 if you roll over 255.

It's kinda picky. With 4 MP, You can only use a spell once (assuming you made it that way in options to make MP Charge when empty). But once you do that, Ethers don't restore anything to the MP Charge bar when your MAX MP is 4!

As soon as I go back a screen, the length is back. But why? Anyways, this was just me playing around with some codes, nothing special though somewhat odd.







Tags:
Kingdom
Hearts
KHII
MP
Drive
Form
Code
Test
Max
260



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