SSBM - AI Test with Telekenisis

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Published on ● Video Link: https://www.youtube.com/watch?v=89GQpxZdscc



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Action Replay! Now read on.

The different kinds of AI used in the game work pretty much the same, but some are a little different when no opponents are around.

Also, I haven't seen many people use the "Hit Anywhere" code. It's a bit wierd how it works because while it makes your attacks 100% accurate, it's questionable how to make it so that your opponents stagger from anywhere.

Glitch causes some Yoshis to auto-KO before they drop onto the stage.

Here's what the settings are if you are curious.

Damage Ratio 0.10 (10%)
Item Level: 2
CPU - lv8 Cooperative

Codes Active:
٭Master Control Debug Menu
٭Hit Anywhere
٭Mushroom Kingdom Level doesn't crash when battle is played on it.
٭Items don't disappear (Unless used up)







Tags:
Action
Replay
Nintendo
Gamecube
SSBM
Smash
Brothers
Cheat
Codes
Datel



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Super Smash Bros. Melee Statistics For Saestrol

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