Knightwatch: A Journey - UE4/UE5 RPG Devlog Episode 24: Saving & Loading, UI, Skills, and Discord!
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Welcome to episode 24 in Knightwatch: A Journey! In this episode of our UE4 / UE5 RPG Devlog series, we add saving and loading, a new biome, a waiting system, a skills menu, and create a Discord server!
JmannDx's Channel:
Logic Leo's Channel:
Ethan Howells' Channel: / @ethanhowells2047
Vive Game's Channel:
Crimson's Channel: / @firstcrimson
Unreal Engine Reddit:
https://www.reddit.com/r/unrealengine/
mlindborg's Marketplace Page:
https://www.unrealengine.com/marketplace/en-US/profile/mlindborg?count=20
Caius Nelson's Channel:
Monolag's Channel: / @monolag4319
Grzegorz Szewczyk's Channel:
MERCH STORE!!!
Link to Game Creation Playlist: • UE4 RPG Devlog - Knightwatch: A Journey
Link to 24 Hour Game Challenge Playlist:
• 24 Hour Game Creation Challenges
Link to Useless Game Guides Playlist:
• Useless Game Guides (UGGs)
Link to Let's Play Elder Scrolls IV: Oblivion Playlist: • Let's Play #1: Elder Scrolls IV: Obli...
Link to 1000 Days in Minecraft Playlist: • Death by 1000 Days: Surviving Minecraft
Link to the Channel Milestones Playlist: • Channel Milestones
Link to Top 5s & Top 10s Playlist: • Top 5s and Top 10s
Link to Shorts Playlist: • Monday Night Shorts
Unreal Engine 5:
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has seen adoption by other industries, most notably the film and television industry. Written in C++, the Unreal Engine features a high degree of portability, supporting a wide range of desktop, mobile, console and virtual reality platforms.
The latest generation, Unreal Engine 5, was launched in April 2022. As its predecessor released in March 2014, its source code is available on GitHub after registering an account, and commercial use is granted based on a royalty model. Epic waives their royalties margin for games until developers have earned US$1 million in revenue and the fee is waived if developers publish on the Epic Games Store. Epic has included features from acquired companies like Quixel in the engine, which is seen as helped by Fortnite's revenue.
TIMESTAMPS
00:00 Intro
1:38 UI Redesign
2:16 Skill and Level System
5:14 Save and Load System
6:51 New Biome
7:25 Waiting System
10:01 Dev Shoutout (JmannDX)
11:26 New Main Menu
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The Elder Scrolls IV: Oblivion Statistics For Hydro Gaming
Currently, Hydro Gaming has 115,944 views for The Elder Scrolls IV: Oblivion across 37 videos. About 7 hours worth of The Elder Scrolls IV: Oblivion videos were uploaded to his channel, roughly 39.21% of the content that Hydro Gaming has uploaded to YouTube.