KoF Maximum Impact 2 (PS2) Story and Training
Story mode (JP) and Training.
KoF goes 3D for the first time! Many dislike this game simply for being 3D, and while I do prefer the 2D KoFs, this is still interesting to mess with. I have the most issues with it's gameplay. The attack chain combo system is introduced here. Pressing various button combinations can lead into some very big damage. While it can be very fun to mash and do cool things at a lower level, but something feels very off about it. There are also side steps and some sort of attack reversal system there. Overall, it just ends up feeling more like a DoA type game than a 2D KoF game. On top of that the new characters and alternate outfits aren't very visually appealing in design. Outside of that, I think everything else is pretty well done.
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Chapters:
00:00 Booting up
10:50 Mai Story (JP)
29:37 Mai Ending
36:31 Training (Lien)
42:35 Training (Soiree)
44:56 Training (Duke)
48:18 Training (Nagase)
52:10 Profile (Mai)
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