Krakout - MSX - Gameplay Up to Level 3
Krakout for MSX
Gameplay Up to Level 3
Game Information from Moby Games
Published by Gremlin Graphics Software Limited
Developed by Gremlin Graphics Software Limited
Released 1987
Genre: Action
Perspective: Side view
Visual: Fixed / flip-screen
Gameplay: Arcade, Paddle / Pong
Arkanoid-style Breakout clone, which unlike most other similar games has the bat on the side of the screen (there is a left/right option) instead of at the bottom. There are 100 screens to be conquered.
There are a number of types of special bricks, but unlike e.g. Arkanoid, they do not fall towards the bat. Instead, when you hit a special brick, it flips to show a letter. E.g. E (Extend bat), C (Catch ball), M (Missile), B (Bomb, explodes when hit by ball, clearing a number of bricks) and X (Extra life). Extra lives are also awarded when the player scores 10,000 points.
The enemies/obstacles are more varied than in Arkanoid. Some make the bat freeze, some actually chew and eat your ball and spit out the core back at you!
MSX conversion by: Greg Holmes, Andrew Green, Colin Dooley (aka - Fungus the Bogeyman)
Design: Robert Toone
Grafix: Tez Lloyd (not droid), Steven Kerry (Stevie Weevie)
Music by: Ben Daglish
Thanks to: Shaun Hollingworth, Mad Pierre for the pop HLs
Hello to: Chigley, Clissy, Buck, Fungi, Pinky, Marco, and a special hello to Psy the heroine, not forgetting our rastus!