Ky GGXX ac+r jump dust change example...
Again to keep the channel active I thought I would show some examples of just how much faster kys jump dust in AC+R comes out as I dont belive its ever been specificlly said how fast it is now.. I show examples first of the game before. Obviously you don thave anything techincally gaurented if the opponent reacts fast enough in these situations. And air to air options are more or less non existent.
However in +R you actually have a lot of situations where you are more or less safe unless the opponent air throws, or IB they can not hit you in time. So mix ups like this are much safer/viable. So of course you could also do something like f+hs, jump dust, FD for a bit then falling down attack, for mix ups that sorta thing as well..
And of course air to air this is also now allows you to not only block in time, but get some tricky mix ups with it, while potentially giving you some fuzzy gaurd sorta mix ups as well. Theres just tons of stuff you can do with this. I also show dust canceling in one of the options. But ya lots of fun stuff you can do with this you can even at certain ranges, after the dust, once you air dash the dust will cross up just tons of fun stuff to mess around with.
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Clayton chapman (SaishuuKessen) presently has 150,037 views for Guilty Gear XX across 78 videos, with the game making up 7 hours of published video on his channel. This makes up 1.66% of Guilty Gear XX content that Clayton chapman (SaishuuKessen) has uploaded to YouTube.