Sagat street fighter alpha 1 random instant dizzy combo + super fireball bug
Again to keep the channel active. Not sure how well its known but sagat does have a dizzy combo in the original alpha 1. He has a few actaully if you want to be more specific. However this here is the most "realistic" and I use that word VERY loosely.
Sagats jump MP in this game does half a opponents stun meter about just by it self. Sadly the move has absolutely god awful priority and you cant do much with it except hope that it trades in most situations. It also does not hit opponents who are ducking. ALSO(yes it gets worse)the diagonal versions of it only hit a few characters PERIOD standing up. lol So for most characters if you wanted to hit a jump in combo you would have to use the neutral jump version...
So yea you dont get a lot of opportunists to see this. And is probably why it is not well known. He does have a few variations like I mentioned, one is combo to tiger knee, which can be iffy getting it to hit twice. And the other one hit tiger knee to juggle DP. But then you run into the problem that in A1 almost all juggle combos are rollable(Which this one is as well)and even if it wasnt a true combo, its actually pretty tight/specific to get it to hit unless you are vs chun li.
Anywho so ya just a random obscure little known combo. Plus for good measure I added the tiger cannon bug at the end. Although ive shown this in a video before I dont think anyone else still to this day has ever shown it. And I think tis still not listed on any bug list for the game that ive seen so still not very known either.
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